I've been making video games for fun since 2005 and professionally working on video game technologies since 2011.
Over the years I have progressed from making 2d indie games to working on desktop VR titles and real-time production pipelines.
My experience ranges in almost the whole spectrum of game development. Have been involved with game design, to designing levels for mobile games and have successfully completed non-commercial projects as solo-dev.
Check out project work done for organizations
Projects worked on at personal time, these are in no relation with organizations I've worked with at the time or before.